When a very large scene is created, using the layout navigation can make things easier.ġLayer Tabs A scene can be created and split into multiple layers (levels). When a scene is selected or a new scene is created, you can place various parts in the editing area. Getting Started What Is Pixel Game Maker MV? Features of This Software How to Start Making A Game The Basics of Game Creation How to Play A Finished Game Basics of Editing Screen Views and Basic Controls About The Menu Bar Settings Menu Scenes What Is A Scene? Scene Screen Adding Scenes Placing Tiles Placing Other Parts Changing Settings for Placed Parts Tiles What Is A Tile? Detailed Settings for Tiles Animations What are animations? Adding Animations Motion: Screen Views Motion: Setup Process Effects Animation Particle Animations Objects What are objects? Object Screen Action Programs Detailed Object Settings Other Settings Resources What are resources? Add resource Text Tag Functions Transitions What are Transitions? Screen Flow Portal Transfer Plug-ins What are Plug-ins? Documents Resources and Data Plug-Ins About SpriteStudio data Other Terms of Servicess Trademarks and Registered Trademarks Staff Credits User Support ScenesPlacing Tiles Editing Area View
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